<h1>Reinhard Blaukovitsch</h1>

Reinhard Blaukovitsch

Reinhard Blaukovitsch is the founder and Managing Director of Denuvo by Irdeto, the global #1 Application Protection and Anti-Piracy Technology Platform. He is responsible for leading strategy and management of the gaming segment at Irdeto. With a track record of anticipating technology and market trends, Reinhard is dedicated to providing best-in-class solutions for global gaming customers.
4 key features of an effective mobile game security solution indicated by devs

4 key features of an effective mobile game security solution indicated by devs

A great gaming experience is hard to achieve without adequate gaming protection – this statement is often stressed by developers. Yet, when your next title is live, you may realize just how quickly the game turns into a breeding ground for cheaters and pirates. Indeed, there are many protective solutions in the market – but are all of them equally effective? To get the answer, we have asked 200 mobile game developers from around the world about their top challenges, concerns, solutions and everything in between. Based on their answers, we’ve compiled a list of 4 things you should consider. Read to know more!

How has mobile gaming security awareness changed in 2022?

How has mobile gaming security awareness changed in 2022?

Every day, more than 90% of gamers worldwide play video games on their mobile devices. That is almost 2.8 billion players we are talking about! But as a game developer, you know that mitigating security issues in mobile games isn’t a quick fix, right? To clarify just how widespread this knowledge is, we conducted two surveys – one in January, with 70 and another in October, with 200 mobile game developers. Read to know the results!

Top 4 post-launch challenges for mobile game developers 

Top 4 post-launch challenges for mobile game developers 

Every developer eagerly awaits the release of their mobile game in the hope of reaping the fruits of their hard labor, only to bitterly discover that they now face a new set of challenges. In our latest report “Mobile games development in 2022: trends, challenges and solutions”, we specifically asked devs about their post-launch challenges. What did we learn?

[FREE REPORT] “Mobile games development in 2022: trends, challenges and solutions”

[FREE REPORT] “Mobile games development in 2022: trends, challenges and solutions”

Did you know that a staggering 79% of developers consider cheating to be a major or moderate concern, up from 70% when surveyed at the end of 2021? And with reference to tampering, 76% of developers are similarly concerned, up from 56% in 2021? We bet you didn’t as these figures come from our latest global survey, conducted in collaboration with Omdia on a group of 200 mobile game developers. Read the report!

Is your mobile game immune from cheating?

Is your mobile game immune from cheating?

Everyone wants to win a game, but not all the wins are legitimate. More and more cheats are being created to help players succeed in mobile games. If you think your mobile game is safe from cheating, the results from our analysis will make you reconsider it… Keep on reading!

Mobile game in-app purchases: How to protect them from fraud?

Mobile game in-app purchases: How to protect them from fraud?

Free gaming apps are free for a reason – they include in-app purchases that are the main revenue stream for their developers. In-app purchases are also an additional revenue source for paid apps. But some mobile game players just want to get a free ride. They’ll do whatever it takes to access premium features or content without spending a penny. Let’s dive into the problem and learn what are the possible solutions.

Mobile in-game ads: How to prevent players blocking them

Mobile in-game ads: How to prevent players blocking them

True, in-game ads can be annoying. No wonder some people want to get rid of them – especially on mobile devices – which are mostly used on the go. The proliferation of ad blockers, however, is a nightmare for every game developer out there that relies on the income the in-game ads generate. What is the wider context of this problem and what can you do about it? Read on to find out!

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