With more than 2.5 billion video game players worldwide, it comes as no surprise that amongst these players are cheaters. Denuvo’s Anti-Cheat solution helps level the playing field. As such, creating rumors and myths around any anti-cheat has also become a favorite hobby among cheaters. With that in mind, here are some hard cold facts about Denuvo Anti-Cheat.
After three years of Irdeto’s Denuvo team working to build a multiplayer anti-cheat solution, we are excited to announce Denuvo Anti-Cheat goes LIVE today to protect the BATTLEMODE multiplayer of DOOM Eternal on PC! We are committed to being fully transparent, so here’s a list of what our Anti-Cheat does.
With the Covid-19 crisis escalating worldwide, the intense focus on this pandemic is affecting everyone’s attention span in unprecedented ways. Distraction by an unknown threat means people not only seek refuge in reliable information, but often pursue a sense of community and/or withdrawal online. Some of the websites that are seeing higher than normal traffic and activity are productivity tools, web applications, and entertainment sites.
Disney+ is finally here! But the OTT market is already crowded and there are more high-profile launches due in 2020. How can all these OTT services survive when consumer budgets and viewing time are both finite?
This year GDC was not shy of announcements – the arrival of cloud gaming, the unstoppable rise of e-sports, the importance of indie studios for the industry or how important the community is for the […]
A new year has begun, and that means one thing: resolutions. Although they are known to be easily broken, it is imperative that you stick to your 2019 security resolutions. It’s that time of the […]
Cracking, pirating and cheating in the world of gaming is not new, game piracy is running rampant with more than 2.5billion gamers all over the world, just over 237 million were searching for pirated content […]
Irdeto’s global gaming survey confirmed what we’ve always suspected: cheaters ruin gaming for real gamers. But do the results also indicate that time is running out for publishers to get a grip before cheating becomes the norm throughout the world, with catastrophic implications for both publishers and gamers alike?